﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.IO;

using Prism.Core;
using Prism.Core.WPF;
using Prism.Games.GalEngine.Scripts.Parser.Input;

namespace Prism.Games.GalEngine.Scripts.Parser
{
    public static class Helper
    {
        public static ReadonlyPacker Packer { get; set; }

        public static GraphicBase GraphicBase { get; set; }

        public static AudioBase AudioBase { get; set; }

        public static GameConfig GameConfig { get; set; }

        public static Script Script { get; set; }

        public static ScriptParser Parser { get; set; }

        public static Cache CurrentCache { get; set; }

        public static MemoryDataStore MemoryDataStore { get; set; }
    }
}
